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The Metaverse is set to change the Internet forever. We are now discovering this whole new way of interacting online with both people and spaces. However, so far this has not been realized due to the lack of competent technology for development and the high cost of hardware to access it.
However, the Metaverse leaves the concept of virtual reality behind. It’s not just pretending to be in a different space with images and sounds. The Metaverse offers a fully immersive experience with haptic technology, audio, video, interactivity and more. It’s a whole new way to socialize and do business online.
Also, the immersive experience of the Metaverse does not require VR equipment. Rich 3D environments and avatars can provide a great immersive experience regardless of the hardware used. This is why the concept of the Metaverse has become so popular that it has come to be seen as the future of the Internet.
The problem is that this fully functional and accessible metaverse is not the Internet of today. It’s quickly apparent that the current metaverse and virtual world offerings are missing some key aspects, and that technology has not yet caught up with the idea. Shop, shop, and have hours of fun with friends in this unified, expansive metaverse. Doing business or providing services is still far from a reality.
The concept of a “metaverse space” suggests the existence of virtual environments that users can visit and interact with, interact with, and conduct business with. These are 3D spaces with information for interaction. For example, picking up products from shelves or interacting like a virtual cafe.
The details of how these spaces work come down to what they’re used for, the platforms they’re on, and the hardware available to use them. Created by 3D model creators and designers, these spaces can be virtual replicas of real-world spaces such as streets or buildings, or they can be entirely imaginary.
It can also be “inside” a building or outside, such as in a garden or park. As with everything related to the metaverse, the possibilities are truly endless. In the Metaverse, you can look like your virtual avatar and wear completely virtual clothes that would be impossible in the real world.
The notion that these Spaces exist side by side, regardless of platform, and that users can move from one Space to another, regardless of platform or owner, is currently a metaverse in which these Spaces are different and virtual worlds. platform.
Metaverse Addressing and integration issues
One of the aforementioned areas where current metaverse products are still lacking is space and navigation identification.
The way it currently works, each provider has a map of the virtual world, and this map has coordinates like any other. Each space in this virtual world is identified by coordinates on the platform’s map. You have to visit the platform’s page and use that space.
This is why the metaverse cannot be integrated. This is known as the spatial coordinate addressing system and is used by metaverse providers such as Decentraland and Somnium Space. Each space in these virtual worlds is named with a set of coordinates.
This method is repeated for each separate platform, and inevitably different spaces on different platforms have the same coordinates as their identification, distinguished only by the map on which they reside. This means that these different maps cannot be combined into one. Multiple spaces with the same identification.
If the metaverse were to become one vast virtual world with all these different maps next to each other, all of those spaces existing at the same time, then the way we perceive space would fundamentally change and we would have to move to.
Proposed solution to addressing problem
Problems with naming and addressing the various metaverse spaces have plagued the virtual world since its inception. Attaching coordinates to the metaverse space was the simplest method at the time, but as more virtual worlds emerged and the demand for integration increased, many solutions were proposed, but so far other solutions have been proposed. There does not seem to be anything more popular than the method of
One such option is a distributed naming system similar to the current Domain Name System (DNS). This solution proposes to give each virtual space and entity a human-readable name that can be translated to that name through a distributed system.
The Ethereum Name Service (ENS) is built on the Ethereum blockchain and allows users to register human-readable names to identify Ethereum addresses and smart contracts.handshake too
It provides a decentralized naming protocol, allowing users to create top-level domain names without a central authority.
Another proposed solution is the creation of a universal identifier system, or an identifier system that assigns a unique and persistent identifier to each entity or location in the metaverse. This ensures that each location has a distinct identity that can be easily referenced and accessed.
Teleport Plaque Addresses by Stage Meta accommodates this idea, providing a six-letter code that identifies each location in the metaverse. These unique codes not only serve as the name of the space, but also decentralize the system, so Teleport Plaque makes traveling to each location instant, regardless of the virtual world.
Another option for a universal identifier system is the Decentralized Identifier or DID, a type of persistent identifier for entities and objects built on blockchain technology, where users can create and create their own decentralized entities and objects. You can manage.
Finally, a hybrid approach combining any of the above solutions could also be a solution. For example, Teleport Plaque Addresses (TPAs) can identify various locations and spaces, while DIDs can be used to identify objects within those spaces.
These combinations create a flexible and decentralized solution for identifying everything in the metaverse, enabling the integration of different virtual worlds.
The Metaverse is the future of the Internet. No doubt about it. But how fast and how well this new era of online life works is a testament to developing techniques to find creative and functional solutions to the many problems that plague and impede conception. It depends on the people who are
Whether it’s identifying the space used to access the virtual world or the price point of the hardware, overcoming all these obstacles is what will take the Internet beyond the edge to its next iteration. Then it will change again. Humanity itself will not be the same again as we have been in the past.
it doesn’t matter. It’s a matter of when.
This is a sponsored guest post brought to you by Stage Meta.